What I’d do is I’d activate the push pull tool, click once on the face, move my mouse in the direction I want to push pull, and type in 1.5” and hit the enter key. Let’s say, for example, that I wanted to extrude this rectangle to 1.5” thick. In addition, you can use this precisely by using measurements as well. You can see how this moves your face into 3D. What you do is you create an object (like this rectangle that I’m drawing with the rectangle tool), then activate the push/pull tool, click once on your face, move your mouse, and click again to extrude your face. SketchUp has a tool called the push/pull tool that you can use to take 2D shapes to 3D. Now, let’s talk about taking an object into 3D. You can click on that face and delete it out, and if you want it back, you can just re-draw along one of those lines, and SketchUp will add the face back in. However, if I draw a third line that intersects the first two, you can see how SketchUp now adds a face in-between those lines. So for example, if I draw two lines that intersect, SketchUp does not create a face. I’ll dive into some of these things a little more in-depth in next week’s video, but for now, let’s get something drawn.įirst thing to note – SketchUp is a face modeler – what that means is that any time you draw 3 or more intersecting lines on the same plane, SketchUp will draw a face in between those lines. Now let’s start getting into modeling some objects. For example, if I draw a line, you can see that the measurements box shows how long the line is. ![]() For example, if I activate the line tool, the status bar will contain information about what I need to do to use the tool, as well as measurements of the tool I have active. This is going to contain information about your currently active tool. If you can’t see this, go up to view, default tray, and select “show tray.”Īt the bottom of the page, you have your status bar. Your tray allows you to access things like information about your currently selected items, your materials, information about your styles and scenes, and other things. You can also right click in the toolbar area to turn on and off other toolbars. This area contains tools that you can use to create things in your model, like lines, rectangles, circles, etc. This allows you to access most of your tools and other options in SketchUp.īeneath that, you have the toolbar area. You have the menu bar at the top of the page. SketchUp has a few different areas you’re going to want to know about. I’ll give you a real quick orientation of your workspace. Whatever your default model is, you can click on this model and hit the “delete” key on your keyboard to remove it. Now whenever you open up a new model, a lot of these templates come with a default model – in my case, I have mine set to a model of myself and Bonnie, one of my border collies. Click on that and click the “Start Using SketchUp” option. There’s a built in template you can select called woodworking – inches. ![]() Your template affects things like the units in your model, the way everything looks, and a lot of other things. When you first open up SketchUp, you’ll get a window that allows you to set your template. To start off, getting your units set up properly is probably more important for woodworkers than for any other use in SketchUp because small measurements are so important ![]() I’ll also teach you the basics of creating shapes using both the rectangle and line tools, as well as how to use the push pull tool to create 3D shapes. In this video, I’ll teach you how to navigate around in a model. This is the first of several of those tutorials. I wanted to create a series of SketchUp tutorials designed to help woodworkers get started using SketchUp. SketchUp Woodworking Tutorial for Beginners – Part 1
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